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Stripe

Product Designer, Growth

USAHybridPosted 1 month ago

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Job type
Full-time
Work mode
Hybrid
Level
Not listed
Department
Design
Experience
4+ years experience
Posted
Aug 28, 2026

About the role

About Stripe

Stripe, LLC. is a financial infrastructure platform for businesses. Millions of companies - from the world’s largest enterprises to the most ambitious startups - use Stripe to accept payments, grow their revenue, and accelerate new business opportunities. Our mission is to increase the GDP of the internet, and we have a staggering amount of work ahead. That means you have an unprecedented opportunity to put the global economy within everyone's reach while doing the most important work of your career.

Responsibilities

  • Design industry-leading experiences that reduce the friction for new users onboarding to Stripe.
  • Understand Stripe’s product suite, customer needs, and developments in AI/ML that could influence our growth strategy.
  • Contribute to work across the entire Growth team, including customer acquisition, conversion, and retention experiences.
  • Champion design in growth (and growth in the design organization).
  • Apply design priorities and principles to growth projects, and help show how growth work makes progress toward design goals in the user experience.
  • Work with engineering and product to design, build, and launch user-facing product experiences.
  • Work closely with our partner teams to help support their growth and onboarding needs.
  • Partner closely with our user research team and support ongoing research projects.
  • Participate in design reviews and share your work regularly with design and company leadership.

Minimum requirements

Must have a Bachelor's degree or foreign equivalent in Design, Product Development, or a related field, plus 4 years of experience in Design.

Must also have experience in each of the following: Three years of experience in:

  • Growth related domains including onboarding journeys, email marketing, pricing pages, product upsells and cross sells, iterative conversion experiments, and product surfaces;
  • Conducting user testing and research, utilizing both qualitative and quantitative data to distill business and user objectives;
  • Interpreting user data and metrics, leveraging insights from A/B testing to inform product strategy and design improvements that align with both business and user goals;
  • UI, UX, and visual design software including Figma, animation tools After Effects, and ProtoPie; and
  • Collaborating with engineers to build and launch software applications, including incorporating design methodologies and engaging in testing and prototyping processes.

2 years of experience in crafting end to end user-focused onboarding journeys and creating compelling product demos, alongside developing solutions for growth-related domains.