- Job type
- Full-time
- Work mode
- Not listed
- Level
- Senior
- Department
- Engineering
- Experience
- Not listed
- Posted
- Sep 15, 2026
About the role
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide.
What You'll Do
The Fortnite Technology Team is looking for an experienced Mobile Platform Programmer passionate about creating world-class, industry leading game engine technologies, targeting the full spectrum of the Android and IOS platforms. You'll work with the latest in Unreal software and mobile hardware offerings to design and implement platform APIs, guide cross-platform API development, and create robust platform support as required by the demands of Fortnite as we continue to grow in this market. If you're an experienced programmer looking for an opportunity to grow and contribute to our engine and feature development, we want to talk to you!
In this role, you will
- Collaborate with a wide variety of Fortnite programming and content creation teams to solve complex technical challenges in ways that move the stability and quality of Fortnite forward
- Implement and improve various low-level systems that interface with platform APIs, i.e. memory allocators (physical and virtual), file systems, input systems, graphics APIs (Metal and Vulkan), shader compilers, etc.
- Analyze and continuously strive to solve and optimize problems related to a modern game engine (load times, memory usage and platform specific performance issues) and the wide range of content delivered within Fortnite
- Make improvements to platform toolchains, i.e. compiler/linker support, deployment to device, SDK upgrades, platform specific data management tools, debugger integration, crash reporting, etc.
- Help us embrace, support, extend, and enhance our engine for future hardware
What we're looking for
- Strong programming background and C++ knowledge
- Experience with a broad range of programming areas in shipping games or real-time visualization systems, with special attention given to low-level code and deep optimization
- Experience developing for Android or IOS-based systems
- Well-versed in software programming principles
- Familiarity with an existing game engine with an understanding of engine and editor concepts
- Familiarity with development tools and profiling on modern systems, including frame capture and profiling with engine-level and platform-specific tooling
- Experience developing in a large codebase at a fast pace, making trade-offs between usability, performance, and power
- Prior shipped projects with Unreal Engine is a plus